//
//  BaseTableViewController.swift
//  SwiftWeiBo
//
//  Created by wyw on 16/9/16.
//  Copyright © 2016年 Style_Y. All rights reserved.
//

import UIKit

class BaseTableViewController: UITableViewController , VisitorViewDelegate {

    // 定义变量保存用户是否登录
    var login:Bool = UserAccount.userLogin()
    var visitorView: VisitorView?
    
    override func viewDidLoad() {
        super.viewDidLoad()
        
    }
    
    override func loadView() {
        login ? super.loadView() : setupVistorView()
    }
    
    private func setupVistorView() {
        visitorView = VisitorView()
        visitorView?.visitorViewDelegate = self
        view = visitorView
        
        navigationItem.leftBarButtonItem = UIBarButtonItem(title: "注册", style: UIBarButtonItemStyle.plain, target: self, action: #selector(BaseTableViewController.registBtnDidClick))
        navigationItem.rightBarButtonItem = UIBarButtonItem(title: "登录", style: UIBarButtonItemStyle.plain, target: self, action: #selector(BaseTableViewController.loginBtnDidClick))
//
    }
    
    // MARK: - VisitorViewDelegate
    func loginBtnDidClick() {
        print(#function)
        let oauthVC = OAuthViewController()
        let nav = UINavigationController(rootViewController: oauthVC)
        present(nav, animated: true, completion: nil)
    }
    func registBtnDidClick() {
        print(#function)
        let account = UserAccount.loadAccount()
        print(account)
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

    override func numberOfSections(in tableView: UITableView) -> Int {
        // #warning Incomplete implementation, return the number of sections
        return 0
    }

    override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return 0
    }

    /*
    override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCell(withIdentifier: "reuseIdentifier", for: indexPath)

        // Configure the cell...

        return cell
    }
    */

    /*
    // Override to support conditional editing of the table view.
    override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
        if editingStyle == .delete {
            // Delete the row from the data source
            tableView.deleteRows(at: [indexPath], with: .fade)
        } else if editingStyle == .insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
